FIRE WIRE
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computer science crazy
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#1
24-02-2009, 01:17 AM


FireWire is one of the fastest peripheral standards ever developed, which makes it great for use with multimedia peripherals such as digital video cameras and other high speed devices like the latest hard disk drives and printers. This new technology enables isochronous service while providing the bandwidth needed for audio, imaging, video, and other streaming data. FireWire promises to revolutionize the transport of digital data for computers and for professional and consumer electronics products. By providing an inexpensive, high speed method of interconnecting digital devices. This paper focuses on the theory and thought behind FireWire as well as technical information, raising issues that need to be addressed.
Use Search at http://topicideas.net/search.php wisely To Get Information About Project Topic and Seminar ideas with report/source code along pdf and ppt presenaion
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#2
22-02-2011, 11:41 AM

presented by:
SANKET SHAH


.ppt   45_FireWire.ppt (Size: 210 KB / Downloads: 86)
FIREWIRE
Introduction

The need for high-speed transfer medium
1394 Architecture
Topology
Physical layer
Link layer
Transaction layer
Topology
Peer-to-peer network with point-to-point signaling environment.
Specific host isn’t required like PC in USB.
Configuration of the bus occurs automatically whenever a new device is plugged in.
Link layer
It defines transmission of data in form of packets.
Serves as interface between physical layer and transaction layer.
Also examines the packet header information and determines the type of transaction that is in progress.
Transaction layer
Used to transfer asynchronous data.
Defines a request-response protocol that hides the lower layer detail of firewire from application.
Transaction can be split, concatenated or unified.
Cables & connectors
6 pin-to-6 pin cable
6 pin-to-4 pin cable
15 pin-to-6 pin adaptor
15 pin-to-4 pin adaptor
Bus management
Cycle master
Isochronous resource manager
Bus manager
Cycle master
It broad cast cycle start packets every 125 micro second .
Root node must be a cycle master.
Cycle start can be delayed while an asynchronous packet is being transmitted or acknowledged.
Isochronous resource manager
It must be isochronous transaction capable.
It includes several registers like Bus manager ID register, Bus bandwidth register and channel allocation reg
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abhishek0889
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#3
09-03-2011, 09:44 PM

can you please give the full report and or pdf... please...
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