Multimedia History
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19-02-2011, 02:38 PM

.pdf   History of Multimedia_Other.pdf (Size: 109.09 KB / Downloads: 58)
Multimedia History
Early Multimedia Systems
Automatic Teller Machines

– 1973: First Automatic Teller Machine (ATM)• patents as old 1963
:– Any small structure that stands alone, usuallyfor the purpose of supplying a product orservice• attendant's booth in a parking lot,• a lottery booth in the center of a mall
.– 1955: The Telejuke: A TV and Jukebox forbars
– 1977: Siemens Corporation sponsorsresearch for the 1st touchscreen
– 1982: First touchscreens displayed as part ofthe World’s Fiar in Knoxville, TN
– 1988: First software created for Windowsbased touchscreen
Personal ComputerTechnology
1973-1979:– Xerox PARC (Palo A lot Resarch Center) developsthe Alto computer- the first GUI
1983: Apple Releases the Lisa– First commercial GUI, failed to sell
1984: Apple Releases the Macintosh– Improved upon Lisa– Apple is a pioneer in Human Computer Interaction:• Uses teachers, artists, and others to develop enhancements1985 Microsoft Windows 1.0 Released– First GUI for IBM format computers– Unreliable and bug-ridden– Fails to catch on until Version 3.1– IBM competes Microsoft-OS/2
1993 Microsoft Windows 3.1 Release– Huge commercial succsess
Home PC Technology
Late 80’s– CD-Roms and large hardrives allow for moreinformation to be stored on computers:• It now becomes reasonable to store video imageson disks
Multimedia information and entertainmentproliferate on PC format (we now have speakers!)– Encyclopedias, e-periodicals, games, etcWindows 3.1 / Mac OS– Common introduction to the graphical userinterface (GUI)– Sight, sound and interactivity– Advances in sound and image clarity:• 8 bit• 16 bit• 32 bit• 64 bit
Advances in Media
New types of media call for new multi-media
DVD– Menu interfaces
Internet– Streaming media
Computer Based Training
Evolved from simple electronic resourcesto exams and training available through acomputer
Fast feedback and self paced instruction
IMAX and Motion Systems
Late 80’s and Early 90’s new interest inride film, simulation rides, and specialattraction– Made possible through advances in hardware(higher resolution)– 1991: Back to the Future:The Ride (UniversalStudios)– 1993: In Search of the Obelisk (Los Vegas)

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