the dawn of 4g full report
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Third-generation (3G) mobile networks face a new rival: so-called 4G. And, astonishingly, the new networks may even be profitable. Alvin Toffler, an eminent futurologist, once said, THE FUTURE ALWAYS COMES TOO FAST, BUT IN THE WRONG ORDER. The state of wireless telecoms is a classic example. Even as 3G mobile networks are being switched on around the world, a couple of years later than planned, attention is shifting to what comes next: a group of newer technologies that are, inevitably, being called Fourth Generation Mobile Networks (4G). 4G is all about an integrated, global network that's based on an open systems approach. The goal of 4G is to replace the current proliferation of core cellular networks with a single worldwide cellular core network standard based on IP for control, video, packet data, and VoIP. This integrated 4Gmobile system provides wireless users an affordable broadband mobile access solutions for the applications of secured wireless mobile Internet services with value-added QoS. This paper gives the reasons for the evolution of 4G, though 3G has not deployed completely. And then gives the information on the structure of the transceiver for 4G followe d b y t h e modulation techniques needed for the 4G. Later this gives the information about the 4G Processing .Finally concludes with futuristic views for the quick emergence of this emerging technology.

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While 3G hasn't quite arrived, designers are already thinking about 4G technology. With it comes challenging RF and baseband design headaches. Cellular service providers are slowly beginning to deploy third-generation (3G) cellular services. As access technology increases, voice, video, multimedia, and broadband data services are becoming integrated into the same network. The hope once envisioned for 3G as a true broadband service has all but dwindled away. It is apparent that 3G systems, while maintaining the possible 2-Mbps data rate in the standard, will realistically achieve 384-kbps rates. To achieve the goals of true broadband cellular service, the systems have to make the leap to a fourth-generation (4G) network.
This is not merely a numbers game. 4G is intended to provide high speed, high capacity, low cost per bit, IP based services. The goal is to have data rates up to 20 Mbps, even when used in such scenarios as a vehicle traveling 200 kilometers per hour. The move to 4G is complicated by attempts to standardize on a single 3G protocol. Without a single standard on which to build, designers face significant additional challenges.
What is 4G?
4G takes on a number of equally true definitions, depending on who you are talking to. In simplest terms, 4G is the next generation of wireless networks that will replace 3G networks sometimes in future. In another context, 4G is simply an initiative by academic R&D labs to move beyond the limitations and problems of 3G which is having trouble getting deployed and meeting its promised performance and throughput. In reality, as of first half of 2002, 4G is a conceptual framework for or a discussion point to address future needs of a universal high speed wireless network that will interface with wire line backbone network seamlessly.

Motivation for 4G Research Before 3G Has Not Been Deployed?
3G performance may not be sufficient to meet needs of future high-performance applications like multi-media, full-motion video, wireless teleconferencing. We need a network technology that extends 3G capacity by an order of magnitude. There are multiple standards for 3G making it difficult to roam and interoperate across networks. we need global mobility and service portability 3G is based on primarily a wide-area concept. We need hybrid networks that utilize both wireless LAN (hot spot) concept and cell or base-station wide area network design.
We need wider bandwidth Researchers have come up with spectrally more efficient modulation schemes that can not be retrofitted into 3G infrastructure We need all digital packet networks that utilize IP in its fullest form with converged voice and data capability. Comparing Key Parameters of 4G with 3G 3G (including2.5G,sub3G) 4G Major Requirement Driving Architecture Network Predominantly voice driven - data was always add on Wide area cell-based Converged data and voice over IP Hybrid - Integration of Architecture Wireless LAN (WiFi, Bluetooth) and wide area Speeds Frequency Band Bandwidth Switching Design Basis Access Technologies Forward Error Correction Component Design 384 Kbps to 2 Mbps Dependent on country or c o n t i n e n t ( 1 8 0 0 -2400 MHz) 5-20 MHz Circuit and Packet W-CDMA, 1xRTT, Edge Convolutional rate 1/2, 1/3 Optimized antenna d e s i g n , m u l t i -band adapters A number of air link protocols, including IP 5.0 Table 1 20 to 100 Mbps in mobile mode Higher frequency bands (2- 8 GHz) 100 MHz (or more) All digital with packetized voice OFDM and MC-CDMA (Multi Carrier CDMA) Con c a t e n a t e d c o d i n g scheme Smarter Antennas, software multiband and wideband radios All IP (IP6.0)
What is needed to Build 4G Networks of Future?
To achieve a 4G standard, a new approach is needed to avoid the divisiveness we've seen in the 3G realm. One promising underlying technology to accomplish this is multicarrier modulation (MCM), a derivative of frequency-division multiplexing. F orms of multicarrier systems are currently used in digital subscriber line (DSL) modems, and digital audio/video broadcast (DAB/DVB). MCM is a baseband process that uses parallel equal bandwidth subchannels to transmit information. Normally implemented with Fast Fourier transform (FFT) techniques, MCM's advantages include better performance in the inter symbol interference (ISI) environment, and avoidance of single-frequency interferers. However, MCM increases the peak-to-average ratio (PAVR) of the signal, and to overcome ISI a cyclic extension or guard band must be added to the data.
Cyclic extension works as follows: If N is the original length of a block, and the channel's response is of length M, the cyclically extended symbol has a new length of N + M - 1. The image presented by this sequence, to the convolution with the channel, looks as if it was convolved with a periodic sequence consisting of a repetition of the original block of N. Therefore, the new symbol of length N + M - 1 sampling periods has no ISI. The cost is an increase in energy and uncoded bits added to the data. At the MCM receiver, only N samples are processed, and M - 1 samples are discarded, resulting in a loss in signal-to-noise ratio (SNR) as shown in Equation 1.
SNR loss=10 log ((N+M-1)/N) db
-------- (1)
Two different types of MCM are likely candidates for 4G as listed in Table 1. These include multicarrier code division multiple access (MC-CDMA) and orthogonal frequency division multiplexing (OFDM) using time division multiple access (TDMA). M C -CDMA is actually OFDM with a CDMA overlay. Similar to single-carrier CDMA systems, the users are multiplexed with orthogonal codes to distinguish users in MC-CDMA. However, in MC-CDMA, each user can be allocated several codes, where the data is spread in time or frequency. Either way, multiple users access the system simultaneously. In OFDM with TDMA, the users are allocated time intervals to transmit and receive data. As with 3G systems, 4G systems have to deal with issues of multiple access interference and timing.
OFDM overcomes most of the problems with both FDMA and TDMA (ie ICI and ISI). OFDM splits the available bandwidth in to many narrow band channels. The carriers for each channel are orthogonal to one another allowing them to be spaced very close together, with no overhead as in the FDMA. Because of this there is no great need for users to be time multiplexed as in TDMA, thus there is no overhead associated with switching between the users. Each carrier in an OFDM signal has a very narrow bandwidth (ie 1 K Hz), thus the resulting symbol rate is low. This results in signal having a high tolerance to multipath delay spread, as a delay spread must be very long to cause ISI ( i.e. >500 µsec).
The structure of a 4G transceiver is similar to any other wideband wireless transceiver. Variances from a typical transceiver are mainly in the baseband processing. A multicarrier modulated signal appears to the RF/IF section of the transceiver as a broadband high PAVR signal. Base stations and mobiles are distinguished in that base stations transmit and receive/ decode more than one mobile, while a mobile is for a single user. A mobile may be a cell phone, a computer, or other personal communication device.
The line between RF and baseband will be closer for a 4G system. Data will be converted from analog to digital or vice versa at high data rates to increase the flexibility of the system. Also, typical RF components such as power amplifiers and antennas will require sophisticated signal processing techniques to create the capabilities needed for broadband high data rate signals. Figure 1 shows a typical RF/IF section for a transceiver. In the transmit path inphase and quadrature (I&Q) signals are upconverted to an IF, and then converted to RF and amplified for transmission. In the receive path the data is taken from the antenna at RF, filtered, amplified, and downconverted for baseband processing. The transceiver provides power control, timing and synchronization, and frequency information. When multicarrier modulation is used, frequency information is crucial. If the data is not synchronized properly the transceiver will not be able to decode it.
Figure 2 shows a high-level block diagram of the transceiver baseband processing section. Given that 4G is based on a multicarrier technique, key baseband components for the transmitter and receiver are the FFT and its inverse (IFFT). In the transmit path the data is generated, coded, modulated, transformed, cyclically extended, and then passed to the RF/IF section. In the receive path the cyclic extension is removed, the data is transformed, detected, and decoded. If the data is voice, it goes to a vocoder. The baseband subsystem will be implemented with number of ICs, including digital signal processors (DSPs), microcontrollers, and ASICs. Software, an important part of the transceiver, implements the different algorithms, coding, and overall state machine of the transceiver. The base station could have numerous DSPs. For example, if smart antennas are used, each user needs access to a DSP to perform the needed adjustments to the antenna beam.
4G will require an improved receiver section, compared to 3G, to achieve the desired performance in data rates and reliability of communication. As shown in Equation 2, Shannon's Theorem specifies the minimum required SNR for reliable communication:
SNR=2C/BW-------------- (3)
where C is the channel capacity (which is the data rate), and BW is the bandwidth For 3G, using the 2-Mbps data rate in a 5-MHz bandwidth, the SNR is only 1.2 dB. In 4G, approximately 12-dB SNR is required for a 20-Mbps data rate in a 5-MHz bandwidth. This shows that for the increased data rates of 4G, the transceiver system must perform significantly better than 3G. The receiver front end provides a signal path from the antenna to the baseband processor. It consists of a bandpass filter, a low-noise amplifier (LNA), and a downconverter. De-pending on the type of receiver there could be two downconversions (as in a super-heterodyne receiver), where one downconversion converts the signal to an IF. The signal is then filtered and then downconverted to or near baseband to be sampled. The other configuration has one downconversion, as in a homodyne (zero IF or ZIF) receiver, where the data is converted directly to baseband.The challenge in the receiver design is to achieve the required sensitivity, intermodulation, and spurious rejection, while operating at low power.
The error correction coding of 4G has not yet been proposed, however, it is known that 4G will provide different levels of QoS, including data rates and bit error rates. It is likely that a form of concatenated coding will also be used, and this could be a turbo code as used in 3G, or a combination of a block code and a convolutional code. This increases the complexity of the baseband processing in the receive section. 4G baseband signal- processing components will include ASICs, DSPs, microcontrollers, and FPGAs. Baseband processing techniques such as smart antennas and multi-user detection will be required to reduce interference.
MCM is a baseband process. The subcarriers are created using IFFT in the transmitter, and FFT is used in the receiver to recover the data. A fast DSP is needed for parsing and processing the data. Multi-user detection (MUD) is used to eliminate the multiple access interference (MAI) present in CDMA systems.
As the data rate for 4G increases, the need for a clean signal also increases. One way to increase capacity is to increase frequency reuse. With the wider bandwidth system and high PAVR associated with 4G, it will be difficult to achieve good performance without help of linearity techniques (for example, predistortion of the signal to the PA). To effectively accomplish this task, feedback between the RF and baseband is required. The algorithm to perform the feedback is done in the DSP, which is part of the baseband data processing.Power control will also be important in 4G to help achieve the desired performance; this helps in controlling high PAVR - different services need different levels of power due to the different rates and QoS levels required.The digital-to-analog converter (DAC) is an important piece of the transmit chain. It requires a high slew rate to minimize distortion, especially with the high PAVR of the MCM signals. Generally, data is oversampled 2.5 to 4 times; by increasing the oversampling ratio of the DAC, the step size between samples decreases. This minimizes distortion. In the baseband processing section of the transmit chain, the signal is encoded, modulated, transformed using an IFFT, and then a cyclic extension is added. Dynamic packet assignment or dynamic frequency selection are techniques which can increase the capacity of the system. Feedback from the mobile is needed to accomplish these techniques. The baseband processing will have to be fast to support the high data rates.
System designers and services providers are looking forward to a true wireless broadband cellular system, or 4G. To achieve the goals of 4G, technology will need to improve significantly in order to handle the intensive algorithms in the baseband processing and the wide bandwidth of a high PAVR signal. Novel techniques will also have to be employed to help the system achieve the desired capacity and throughput. High-performance signal processing will have to be used for the antenna systems, power amplifier, and detection of the signal. A number of spectrum allocation decisions, spectrum standardization decisions, spectrum availability decisions, technology innovations, component development, signal processing and switching enhancements and inter- vendor cooperation have to take place before the vision of 4G will materialize. We think that 3G experiences - good or bad, technological or business - will be useful in guiding the industry in this effort. To sketch out a world where mobile devices and services are ubiquitous and the promise of future fourth generation (4G) mobile networks enables things only dreamed of, we believe that 4G will probably become an IP-based network today.

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24-09-2010, 05:04 PM

This article is presented by: Praneeth Surapaneni & Koneru Anusha


Information is power, nowhere is this truer than on the
battlefield, where the ability to communicate clearly and
rapidly pass on information spells the difference between
survival and death? 4G (4th Generation) is the technology
that is going to drive a soldier in the field in future. The key
to empowering the military with tactical broadband voice,
video and data is 4G communications technology. This
technology adopts Wireless technology on the platform of
fixed networks, Advanced antennae technologies and More
advanced wireless security technologies. Next thing is about
the gear for the future warrior. Our system provides a
enhanced power of vision, which provides Ground
Guidance, Unit Detection, Soldier Status, Target Hand-Off
and provides the Soldier Rescue during the battle. The
uniform along with the armor, onboard computer which will
monitor soldiers' overall physiological and psychological
picture of how they are performing in the battle zone and
enhanced human performance which weighs 50 pounds
from head to toe against 120 pounds of the current day
system present.

for more details about 4 g technology please follow the link:webcache.googleusercontentsearch?q=cache:kb4gHJx9NlUJ:vgyanseminar and presentation/download/4G.doc+,+onboard+computer+network,+soldier-worn+power+sources,+and+enhanced+human+performance.+%22The+Future+Warrior+will+be+a+responsive&cd=4&hl=en&ct=clnk&gl=in

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25-09-2010, 11:21 AM

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4G Network Architectures

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18-10-2010, 05:28 PM

4G Network Architectures

Final report to survey
System issues
Selected concepts for 4G
Self-organizing ,Ad-hoc network for 4G

“4G” Design Challenges
Although 3G is an important first step, several basic issues still need to be addressed for next generation wireless systems:
Fast/reliable broadband radios (PHY/MAC) with QoS
~100 Kbps 1-10 Mbps with adaptivity, link reliability & Qos
Scalable system capacity for mass-market services
high service penetration implies ~Gbps/Sq-Km
Integration of multiple radio technologies into single IP network
unified mobility architecture
New networking modes, e.g. multicast, multihop & peer-to-peer
...lower-cost infrastructure, networks that grow organically

4G System Issues

4G System Issues: Scaling of Capacity

The grand vision of ubiquitous wireless and pervasive computing leads to a serious capacity problem.

4G System Issues: Scaling of Capacity (cont.)

2G cellular:
avail BW ~ 5 Mhz, spectral eff ~ 0.2-0.3 bps/Hz
max capacity ~ 100 Kbps avg, 1 Mbps peak (with packet MAC) per sq-Km

3G Cellular:
avail BW ~ 25 Mhz, spectral eff ~ 0.3-0.5 bps/Hz
max capacity ~ 1 Mbps avg, 10 Mbps peak (with packet MAC) per sq-Km

Wireless LAN (802.11x, Hiperlan):
avail BW ~ 100 Mhz, spectral eff ~ 0.2-0.3 bps/Hz
max capacity ~ 100 Mbps avg, 1 Gbps peak per sq-Km

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